Presentation-ready stills from VRED review cameras and variants.
Autodesk VRED visualization software for reviewing CAD-based automotive and product designs with materials, cameras, variants, rendering, and XR workflows.
Autodesk VRED visualization software for reviewing CAD-based automotive and product designs with materials, cameras, variants, rendering, and XR workflows.
VRED is used to turn complex CAD and 3D data into visual design reviews, virtual prototypes, and presentation imagery. Teams can organize a scene, work with materials and cameras, and compare configured alternatives such as paint, trim, wheels, or interior combinations. It also supports exchange workflows including Alias, FBX, and USD, so a review view may represent a larger design pipeline rather than an isolated model. RENDERCAD is useful after the relevant VRED camera, variant, and visible surfaces are approved. A clean exterior three-quarter view, cabin view, wheel detail, material comparison, or virtual-photography frame can become a polished still for a design critique, CMF discussion, executive deck, supplier conversation, or early campaign concept. Use it to explore presentation treatment around the view, including lighting mood, backdrop, and composition. Keep VRED as the source of truth for CAD content, camera placement, variant logic, material assignments, dimensional accuracy, and validation; a RENDERCAD image is a communication asset, not proof of engineering or manufacturing intent.
In VRED, first select the review camera and activate the exact variant set that should be discussed. Make the visual hierarchy clear: show the paint, glass, trim, wheels, seams, or interior surfaces that matter, and use a viewpoint where their relationship to the whole product remains readable. Hide helpers, selection outlines, interface panels, and confidential metadata. Capture either a clean viewport or an approved rendered frame with enough space around the vehicle or product for the intended crop. Upload the capture to RENDERCAD with a focused direction, such as a neutral studio still, a restrained design-review backdrop, or a contextual product image. Compare visual directions without treating them as changes to the VRED scene. Return to VRED for all scene authoring, CAD updates, material and variant decisions, render validation, XR review, and any final technical image. For repeatable image workflows, consult RENDERCAD developer documentation.
Modeled by CADSharp in Onshape. Rendered with RENDERCAD.
Add | Change | or Remove referenced objects with the stroke of a brush.
RENDERCAD uses a maintained selection of image-generation models for different rendering tasks. Results can vary by model and input, so compare generated output with the source design before relying on geometry, materials, or dimensions.
| Feature | RENDERCAD | Autodesk VRED |
|---|---|---|
| Engine | Generative AI | Real-time and physically based rendering tools for CAD visualization, with available capabilities varying by VRED configuration |
| Output | Images + Video | Still images, animation frames, interactive review presentations, and XR visualization output |
| Resolution | HD / 4K | Set through VRED render settings and output size; practical limits depend on the renderer, hardware, and scene complexity |
| Image Speed | Image renders complete in 60 seconds. | Varies with render mode, sampling, output size, scene complexity, materials, lighting, and available compute resources |
| Video Speed | Videos complete in 2-5 minutes. | Animation rendering varies with frame count, render settings, scene complexity, and available render resources |
| Scene Set Up | No separate local scene | CAD or 3D data organized in VRED with a scenegraph, variants, materials, lights, cameras, environments, and render settings |
| Input | Screen Snip | CAD and 3D scene data, including Alias, FBX, and USD files, imported or referenced through VRED workflows |
| Hardware | Cloud GPU | Desktop visualization software with XR and related capabilities depending on product configuration |
| Install | None | Installed Autodesk VRED application and licensed access required |
| Cost | from $9/mo | Autodesk licensing terms vary by region and account type |
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Skip a separate local scene build. Pick a condition, material, and background while RENDERCAD handles the image-generation step. Image renders complete in 60 seconds.
Common solutions for VRED users
RENDERCAD videos are generated at 720p.
No local NVIDIA rendering GPU is required. Use a supported browser to upload an image or a current capture tool to select a screenshot; generation runs on cloud infrastructure.
The Render History page lets you browse and download retained images and videos. Storage duration depends on the account plan, so download assets you need before they expire.
Log into RENDERCAD Studio in a supported browser, upload a clear CAD screenshot or another supported 2D input, and generate an image for review.
The core workflow starts from a selected 2D view, so it does not require native CAD-file conversion or source-model upload.
Reuse a clear history image and change the color instruction or reference. Treat the results as visual options rather than color-managed proof.
Describe the finish, gloss, grain direction, and lighting, or provide an authorized material reference. Generated reflections are visual approximations rather than physically verified material behavior.
It uses generative image models with screenshot or image inputs. Models and features can change over time, so current product documentation is the source of truth.
Video jobs consume credits based on current duration and model settings. Check the pricing page for current costs rather than comparing with an assumed outsourcing price.
Yes. A sketch can guide lighting direction, color zones, or composition. The generated interpretation may add or change details, so review it against the source.
Mask visible components separately when they need different material or color direction. Keep the source model or drawing beside the output because generated boundaries and part relationships can drift.
You can layer a material reference, a lighting reference, and a background reference together. Each guides a different aspect of the final render.