Explore presentation concepts from approved SketchUp and V-Ray camera views.
V-Ray for SketchUp is a rendering extension for turning SketchUp models into architectural and interior images. Teams use its materials, lights, cameras, interactive viewport rendering, render elements, and V-Ray Frame Buffer adjustments to develop and finish design visuals.
V-Ray for SketchUp is a rendering extension for turning SketchUp models into architectural and interior images. Teams use its materials, lights, cameras, interactive viewport rendering, render elements, and V-Ray Frame Buffer adjustments to develop and finish design visuals.
V-Ray for SketchUp helps architects and interior teams turn a modeled SketchUp view into a considered render by controlling materials, lighting, cameras, render elements, and image adjustments in the V-Ray Frame Buffer. RENDERCAD is useful earlier in the visual decision process, after a saved SketchUp scene, interactive viewport render, or Frame Buffer preview has already established the proposed massing, openings, perspective, and focal area. Upload that clear, camera-matched image to explore a narrow presentation direction: weathered facade materials, a quieter palette, warmer daylight, evening illumination, planted context, or a furnished interior. This is especially useful for comparing visual narratives before investing time in detailed material assignment and final-quality rendering. Keep the SketchUp model and V-Ray scene as the source of truth for geometry, exact finishes, lighting placement, camera settings, render elements, and deliverable output. A RENDERCAD result is a presentation concept, not a replacement for the controlled V-Ray scene or a construction-accurate material specification.
In SketchUp, choose a saved scene with an approved camera and clean visibility, then make a viewport render or a V-Ray Frame Buffer preview that clearly shows the modeled massing, openings, circulation, and key surfaces. Avoid using an unframed modeling view or an image dominated by guides, dialogs, or construction clutter. Upload the preview to RENDERCAD and describe one visual variable at a time, such as a low-sun exterior, restrained material character, mature planting, or a lived-in interior. Compare the resulting concepts against the original camera view and select a direction that still supports the design intent. Return that direction to V-Ray by refining its actual materials, lights, environment, and output settings; use render elements and Frame Buffer controls when the final image needs controlled adjustment. For automated image workflows, see RENDERCAD developer documentation.
Modeled by CADSharp in Onshape. Rendered with RENDERCAD.
Add | Change | or Remove referenced objects with the stroke of a brush.
RENDERCAD uses a maintained selection of image-generation models for different rendering tasks. Results can vary by model and input, so compare generated output with the source design before relying on geometry, materials, or dimensions.
| Feature | RENDERCAD | V-Ray for SketchUp |
|---|---|---|
| Engine | Generative AI | V-Ray renderer for SketchUp with CPU and GPU rendering modes |
| Output | Images + Video | Rendered images, animations, panoramas, render elements, and V-Ray Frame Buffer image output |
| Resolution | HD / 4K | User-defined image dimensions; practical output depends on scene complexity, memory, hardware, and render settings |
| Image Speed | Image renders complete in 60 seconds. | Depends on the scene, selected rendering mode, quality settings, and available hardware |
| Video Speed | Videos complete in 2-5 minutes. | Animation render time depends on frame count, scene complexity, quality settings, and available hardware |
| Scene Set Up | No separate local scene | Create SketchUp scenes, assign V-Ray materials, place lights, set the camera and render options, then render and adjust the image in the V-Ray Frame Buffer |
| Input | Screen Snip | SketchUp models with V-Ray materials, lights, environment assets, proxies, and scene cameras |
| Hardware | Cloud GPU | V-Ray extension used within supported SketchUp desktop installations |
| Install | None | Install the V-Ray extension for a supported SketchUp desktop installation and sign in with a valid Chaos license |
| Cost | from $9/mo | Commercial licensing is available through Chaos and some SketchUp offerings |
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Skip a separate local scene build. Pick a condition, material, and background while RENDERCAD handles the image-generation step. Image renders complete in 60 seconds.
Common solutions for V-Ray for SketchUp users
Yes. A current desktop capture app and browser extension are available, and the browser upload workflow remains available without either tool.
Prompt "1950s appliance style, retro photography."
Generation runs on cloud infrastructure, so a local rendering GPU is not required. The laptop still needs a supported browser, network access, and enough resources for the source application and image upload.
The core workflow is available in a supported browser and accepts a selected 2D image, so it does not require a rendering plugin in the source application.
The model can reinterpret curves and surface transitions from the 2D input. Compare the result with the source because edges and geometry can drift.
It accepts a clear viewport screenshot, so a separate local material, light, and camera scene is not required for the image-generation workflow.
It lets you describe motion, steam, lighting changes, or atmosphere for a generated clip. Added details may not exist in the source model.
Yes, if you are authorized to use it. A reference guides visual direction but does not guarantee style replication or geometry preservation.
Image references and masks are applied during the initial image render. Once you have your styled image, use the Image-to-Video feature to animate it with camera movements.
Yes. Mask a region, then assign a specific reference image just to that masked area. Other areas can have different references or default to the prompt.
Use a clear capture, choose the Factory New condition, and describe the intended plastic type, color, and finish. Review the generated surface because gloss, texture, and molded details can vary.
Choose a suitable background and describe a reflective floor. Inspect the generated reflection for alignment, product fidelity, and unintended details.