Explore presentation directions from Rhino views, V-Ray Interactive previews, and Grasshopper studies.
Develop Rhino and Grasshopper views or V-Ray Interactive previews into AI render concepts for design presentations.
Develop Rhino and Grasshopper views or V-Ray Interactive previews into AI render concepts for design presentations.
V-Ray for Rhino gives Rhino and Grasshopper users a visualization workflow for materials, lighting, cameras, interactive rendering, and final images. It is useful across product design, jewelry, furniture, interiors, facades, and algorithmic studies, where the model and camera already communicate the design but the team needs to explore how it should be presented. A V-Ray Interactive viewport is especially useful as a starting image because it can show the current geometry, view, lighting direction, and material intent while the scene is still being adjusted. A clay render can also work well when the priority is evaluating form, scale, and context rather than preserving a finished shader. RENDERCAD fits the image-direction stage. Upload a clean Rhino view, V-Ray Interactive preview, draft render, or Grasshopper study with a deliberate camera and readable silhouette, then test alternatives for a studio product shot, soft daylight interior, atmospheric exterior, material mood, landscape context, or editorial presentation. The resulting stills can help a designer compare visual directions before committing additional time to scene assets, detailed materials, and final lighting. Keep V-Ray as the source of truth for the Rhino scene, physically controlled material behavior, precise lighting, render elements, and animation; a RENDERCAD result is a presentation concept, not a replacement for the authored 3D scene.
In Rhino, save a named view that clearly shows the model and choose a camera angle before capturing a V-Ray Interactive preview, draft render, clay study, or Grasshopper-driven image. For a Grasshopper model, let the live Rhino connection update the geometry first, then capture a frame after the key parameters, camera, and light direction are settled. Remove selection highlights and distracting panels, and retain enough material or lighting information to make the intended design legible. Upload that image to RENDERCAD with a concise brief such as brushed metal on a neutral studio sweep, a warm hospitality interior, a daylight facade with planting, or a gallery-style image of a parametric object. Use the still-image variations to discuss mood, finish, setting, and composition. Return the chosen direction to V-Ray to rebuild it with the actual assets and scene controls, then use V-Ray for final output, render elements, or animation where consistency across views matters.
Modeled by CADSharp in Onshape. Rendered with RENDERCAD.
Add | Change | or Remove referenced objects with the stroke of a brush.
RENDERCAD uses a maintained selection of image-generation models for different rendering tasks. Results can vary by model and input, so compare generated output with the source design before relying on geometry, materials, or dimensions.
| Feature | RENDERCAD | V-Ray for Rhino |
|---|---|---|
| Engine | Generative AI | V-Ray rendering for Rhino with CPU, GPU, and hybrid rendering options |
| Output | Images + Video | Rendered images, render elements, and animation output from Rhino or Grasshopper scenes |
| Resolution | HD / 4K | Custom image output based on the render settings and available resources |
| Image Speed | Image renders complete in 60 seconds. | Depends on scene complexity, render settings, engine choice, and available hardware |
| Video Speed | Videos complete in 2-5 minutes. | Animation rendering time depends on frame count, scene complexity, quality settings, and hardware |
| Scene Set Up | No separate local scene | Frame a Rhino view, assign materials and lighting, configure camera and render settings, then preview or render the scene |
| Input | Screen Snip | Rhino scenes and Grasshopper definitions with V-Ray geometry, materials, lights, cameras, and environments |
| Hardware | Cloud GPU | Rhino and Grasshopper visualization workflow |
| Install | None | Rhino plug-in installation with V-Ray tools available in Rhino and Grasshopper workflows |
| Cost | from $9/mo | Commercial licensing available through Chaos |
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Skip a separate local scene build. Pick a condition, material, and background while RENDERCAD handles the image-generation step. Image renders complete in 60 seconds.
Common solutions for V-Ray for Rhino users
Add phrases like "Light from left," "Backlit," or "Top down lighting" to your custom prompt in RENDERCAD.
Upload a CAD screenshot, real photo, or hand drawing, open the Video panel, and choose an available duration, camera preset, and product motion. Videos complete in 2-5 minutes.
Submit a clear viewport screenshot to the web workflow instead of running a local scene render. The generation request runs in the cloud while your source application remains separate.
Open the current desktop app or browser extension, select the viewport region, and send the captured image into the screenshot-based workflow. Availability and device requirements are documented on the current download pages.
Use the web upload workflow, the current desktop capture app, or the browser extension to submit a selected 2D view. This is a screenshot workflow, not a native CAD-file or renderer integration.
It supports fast visual feedback from a clear viewport capture. Image renders complete in 60 seconds.
The current desktop app or browser extension can capture a selected viewport region and send that screenshot into the image workflow. The web upload path remains available without a CAD plugin.
Choose a background or describe the intended environment and lighting. Generated reflections and illumination are visual interpretations, not a scene-based light simulation.
4K is an optional output-resolution step. It increases pixel dimensions but does not restore missing source detail or guarantee print suitability.
It guides the video toward a looping transition. Review continuity after export because the first and last frames may still need editing.
A material photo can communicate grain, color, and finish more directly than text alone. Compare the result with the intended material because scale and orientation can drift.
Use overlapping masked regions with separate references or instructions, then inspect the transition and iterate where a boundary is visible.