Create architectural presentation directions from Artlantis views with RENDERCAD.
Artlantis is an architectural visualization application used with CAD and BIM models to compose rendered stills and, in some editions, panoramas and animations. Existing Artlantis scenes can carry forward useful presentation decisions such as the imported geometry, perspective camera, sun and lights, shaders, objects, vegetation, and environment. That makes a well-framed Artlantis preview or render a practical visual starting point when a team needs to test another presentation direction without rebuilding the scene from scratch.
Artlantis is an architectural visualization application used with CAD and BIM models to compose rendered stills and, in some editions, panoramas and animations. Existing Artlantis scenes can carry forward useful presentation decisions such as the imported geometry, perspective camera, sun and lights, shaders, objects, vegetation, and environment. That makes a well-framed Artlantis preview or render a practical visual starting point when a team needs to test another presentation direction without rebuilding the scene from scratch.
Use RENDERCAD alongside an existing Artlantis project when the design team has already approved the building form and camera but wants to explore the visual character of a single image. A perspective view is especially useful because it retains the relationship between façade, openings, landscape, furniture, and horizon. Export or capture a clean Artlantis preview or render, then use RENDERCAD to develop alternatives such as a softer daylight interior, a dusk exterior, a more convincing planted foreground, or a restrained editorial image for a proposal. Keep the prompt focused on finish, weather, lighting mood, and material character rather than requesting changes to the underlying architecture. The Artlantis model or BIM source remains the source of truth for dimensions, construction decisions, and any view that must be technically exact.
Open the Artlantis scene and select the saved perspective or parallel view that already communicates the design clearly. Before capture, check that key geometry is visible and that the image has useful structure: façade edges, room boundaries, floor level, major furniture, and the intended sky or site area. Capture a preview or a finished render at a resolution suitable for review, then upload it to RENDERCAD. Describe a focused visual direction, such as warm late-afternoon light on a residential façade, a calm material palette for a lobby, or a greener courtyard with an overcast sky. Compare variations while preserving camera position, composition, and building massing. Choose a result for a concept board, client review, marketing draft, or early presentation, and return to the Artlantis or source BIM scene when a controlled revision or accurate deliverable is required.
Modeled by CADSharp in Onshape. Rendered with RENDERCAD.
Add | Change | or Remove referenced objects with the stroke of a brush.
RENDERCAD uses a maintained selection of image-generation models for different rendering tasks. Results can vary by model and input, so compare generated output with the source design before relying on geometry, materials, or dimensions.
| Feature | RENDERCAD | Artlantis Render / Artlantis Studio |
|---|---|---|
| Engine | Generative AI | Desktop architectural renderer with real-time preview, radiosity rendering, shader controls, lights, heliodons, and environment settings |
| Output | Images + Video | Still images, panoramas, VR objects, and animations, depending on the installed Artlantis edition and project setup |
| Resolution | HD / 4K | Render dimensions are set for the selected view; practical output depends on scene complexity and local hardware resources |
| Image Speed | Image renders complete in 60 seconds. | Render time varies with the view, selected engine, lighting calculation, output size, and local workstation resources |
| Video Speed | Videos complete in 2-5 minutes. | Animation is rendered frame by frame, with duration depending on scene content, camera movement, render settings, and local resources |
| Scene Set Up | No separate local scene | Import CAD or BIM geometry, apply shaders, add objects or vegetation, configure views, lights or heliodons, environment, and render settings |
| Input | Screen Snip | Artlantis project files and supported imported CAD geometry, including common formats such as 3DS, DWF, DXF, DWG, FBX, OBJ, and SKP |
| Hardware | Cloud GPU | Desktop application used through existing Artlantis installations; compatibility depends on the installed version |
| Install | None | Installed desktop software with local project and media-catalog workflows |
| Cost | from $9/mo | New Artlantis distribution has ceased; existing perpetual-license users can continue using their installations |
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Skip a separate local scene build. Pick a condition, material, and background while RENDERCAD handles the image-generation step. Image renders complete in 60 seconds.
Common solutions for Artlantis users
Describe chrome or a silver mirror finish and choose an environment that provides useful reflections. Inspect the output for artifacts and unintended reflected details.
Upload a clear image, choose the Realistic engine, and describe a large soft light source or overcast lighting. Generated shadows are visual approximations, not a physical lighting calculation.
Start from an image that clearly shows the existing separated components, then choose the Exploded View product motion. Review the clip against the source because generated motion can alter part boundaries or relationships.
No local NVIDIA rendering GPU is required. Use a supported browser to upload an image or a current capture tool to select a screenshot; generation runs on cloud infrastructure.
The Render History page lets you browse and download retained images and videos. Storage duration depends on the account plan, so download assets you need before they expire.
Use a high-resolution, clear input and Exact style, but expect generated text to drift. Add critical labels in a graphics editor after generation rather than relying on AI text fidelity.
The core workflow starts from a selected 2D view, so it does not require native CAD-file conversion or source-model upload.
Reuse a clear history image and change the color instruction or reference. Treat the results as visual options rather than color-managed proof.
Describe the finish, gloss, grain direction, and lighting, or provide an authorized material reference. Generated reflections are visual approximations rather than physically verified material behavior.
It uses generative image models with screenshot or image inputs. Models and features can change over time, so current product documentation is the source of truth.
Video jobs consume credits based on current duration and model settings. Check the pricing page for current costs rather than comparing with an assumed outsourcing price.
Use only images you are authorized to submit. A style reference can guide lighting, composition, or general aesthetic, but it does not guarantee that the source design remains unchanged.