Create polished AI render options from Unreal Engine viewports, asset previews, and cinematic frames.
Epic Games' real-time 3D creation platform for games, film, architecture, and product visualization
Epic Games' real-time 3D creation platform for games, film, architecture, and product visualization
Unreal Engine teams often have rich scenes, materials, cameras, and lighting cues in place, but polished stills can still require engine-specific setup such as Lumen tuning, path tracer samples, Movie Render Queue settings, post-process volumes, and GPU headroom. RENDERCAD is useful when you need quick visual options from an editor viewport, play-in-editor frame, cinematic camera, asset turntable, archviz level, or product configurator mockup. Capture the view, upload it, and generate photorealistic stills for art direction, pitch decks, store assets, stakeholder reviews, or client concepts before committing time to final in-engine rendering.
In Unreal Editor, open the level, asset preview, Sequencer shot, or product scene you want to present. Frame the viewport or Cine Camera with the important silhouettes, material zones, scale cues, and lighting direction visible, then hide editor overlays and capture a screenshot, high-resolution screenshot, or preview frame. Upload that image to RENDERCAD, describe the target mood, realism level, environment, and material refinements, then compare outputs against the in-engine view. Use the result for look development, pitch materials, store page stills, client options, or review boards, and keep Unreal Engine for interactive builds, final cinematic renders, and project-native iteration.
Modeled by CADSharp in Onshape. Rendered with RENDERCAD.
Add | Change | or Remove referenced objects with the stroke of a brush.
Tired of keeping up with the latest gen AI models? RENDERCAD is powered by a proprietary ensemble of the most cutting-edge AI engines, always up to date and fine-tuned to strictly maintain your design intent.
| Feature | RENDERCAD | Unreal Engine |
|---|---|---|
| Engine | Generative AI | Real-time renderer with Lumen global illumination, hardware ray tracing, Nanite geometry, and path tracing options |
| Output | Images + Video | Interactive applications, packaged games, cinematic frames, image sequences, video renders, VR/AR experiences, and editor screenshots |
| Resolution | HD / 4K | Viewport, screenshot, and render outputs are controlled by project settings and hardware |
| Image Speed | ≈10 - 60 Seconds | Real-time previews; final stills vary by scene complexity, rendering mode, effects, and hardware |
| Video Speed | ≈1 - 5 Minutes | Real-time capture or queued frame rendering depending on quality settings, path tracing, effects, and hardware |
| Scene Set Up | Zero | Unreal project setup with imported assets, materials, lights, cameras, post-process settings, and optional Sequencer or Movie Render Queue configuration |
| Input | Screen Snip | Common 3D asset imports, Datasmith pipelines for supported design tools, Universal Scene Description, glTF, Alembic, textures, media, and Fab content |
| Hardware | Cloud GPU | Desktop editor on Windows, macOS, and Linux; target platforms vary by project |
| Install | None | Desktop editor and project toolchain |
| Cost | from $20/mo | License terms vary by product type, revenue, and commercial use case |
Read the numbers. We trust you to know theirs.
Skip the setup tax. Pick the condition, material, and background with just a click while RENDERCAD handles the heavy lifting. No lighting rigs, no environment setup, no 45-minute wait; get photorealistic results in seconds.
Common solutions for Unreal Engine users
Because RENDERCAD is an overlay or web app, it runs independently. You can keep modeling in Unreal Engine while we process images in the background.
Open the tool, drag a box around your model on screen, and the image loads instantly for prompting. You never have to close Unreal Engine.
Prompt for material mixes like "Mesh fabric," "Rubber sole," and "Leather accents."
RENDERCAD paid plans include access to the Realistic engine, with 4K available on supported tiers.
Our "Realistic" engine is trained on millions of professional product photographs. It understands real-world lighting and materials better than manual shader settings often allow.
It acts as a powerful upscaler. It takes a jagged, low-res CAD screenshot, real photo, or hand drawing and reconstructs it into a sharp, 4K render in 10-60 seconds.
It calculates "Ambient Occlusion" (shadows in cracks) and "Soft Shadows" simultaneously, grounding the object so it doesn't look like it's floating.
Agile teams need speed. The ability to upload or snip an image, prompt, and share keeps the design conversation moving faster than traditional rendering pipelines.
It shifts the workflow from "Computing Physics" to "Describing Intent." It is the natural evolution of how we interact with digital 3D data.
Absolutely. Upload any mood board, concept art, or inspiration image. The AI extracts the color palette, lighting style, and atmosphere to apply to your render.
Mask individual components and assign specific color prompts or color reference images to each. Perfect for brand-accurate multi-color products.
Render once, then use different lighting reference images - daytime photo vs. night scene - to generate both versions from the same model.