Polished electronics renders from OrCAD PCB Editor 3D board views.
Cadence OrCAD PCB layout editor with 3D board review and STEP model context
Cadence OrCAD PCB layout editor with 3D board review and STEP model context
OrCAD PCB Editor is built for PCB placement, routing, constraints, manufacturability checks, and fabrication outputs. RENDERCAD is useful after the engineering view is ready: capture a clear 3D Canvas view with mapped components, connectors, shielding, rigid-flex details, or enclosure context, then turn that technical board view into a polished electronics visual for design reviews, documentation, product pages, launch assets, or stakeholder updates. Keep OrCAD as the source of truth for layout rules, DRC, and manufacturing data; use RENDERCAD to make the board easier to understand outside the ECAD workflow.
Open the board in OrCAD PCB Editor's 3D Canvas, confirm the component STEP models and any enclosure or mechanical context are visible, and frame the angle around the story you need to show - dense placement, connector access, shield cans, flex bends, or fit inside a housing. Export an image or capture the viewport, then use RENDERCAD to improve lighting, material polish, background, and composition for a shareable render. This workflow supports visual communication and product presentation, not electrical validation or fabrication output.
Modeled by CADSharp in Onshape. Rendered with RENDERCAD.
Add | Change | or Remove referenced objects with the stroke of a brush.
Tired of keeping up with the latest gen AI models? RENDERCAD is powered by a proprietary ensemble of the most cutting-edge AI engines, always up to date and fine-tuned to strictly maintain your design intent.
| Feature | RENDERCAD | Competitor |
|---|---|---|
| Engine | Generative AI | Varies by tool |
| Output | Images + Video | Varies by tool |
| Resolution | HD / 4K | Varies by workflow |
| Image Speed | ≈10 - 60 Seconds | Varies by scene/tool |
| Video Speed | ≈1 - 5 Minutes | Varies by workflow |
| Scene Set Up | Zero | Varies by workflow |
| Input | Screen Snip | Varies by tool |
| Hardware | Cloud GPU | Often local GPU/CPU |
| Install | None | Varies (web or app) |
| Cost | from $20/mo | Varies widely |
Read the numbers. We trust you to know theirs.
Skip the setup tax. Pick the condition, material, and background with just a click while RENDERCAD handles the heavy lifting. No lighting rigs, no environment setup, no 45-minute wait; get photorealistic results in seconds.
Common solutions for OrCAD PCB Editor users
Instead of one prompt for everything, you mask each material zone and provide specific references - chrome here, leather there, plastic elsewhere - for precise control.
You can layer a material reference, a lighting reference, and a background reference together. Each guides a different aspect of the final render.
Don't struggle with refraction settings. Upload your image or snip your view with RENDERCAD, set Style to "Creative," and prompt "Clear Glass." The engine handles transparency and light bending automatically.
Add phrases like "Light from left," "Backlit," or "Top down lighting" to your custom prompt in RENDERCAD.
RENDERCAD generates videos in approximately 1 to 2 minutes using cloud processing.
Because RENDERCAD is an overlay or web app, it runs independently. You can keep modeling in OrCAD PCB Editor while we process images in the background.
Open the tool, drag a box around your model on screen, and the image loads instantly for prompting. You never have to close OrCAD PCB Editor.
Prompt for material mixes like "Mesh fabric," "Rubber sole," and "Leather accents."
Use "Exact" style to restrict the AI's creativity to your geometry.
Our "Realistic" engine is trained on millions of professional product photographs. It understands real-world lighting and materials better than manual shader settings often allow.
It acts as a powerful upscaler. It takes a jagged, low-res CAD screenshot, real photo, or hand drawing and reconstructs it into a sharp, 4K render in 10-60 seconds.
It calculates "Ambient Occlusion" (shadows in cracks) and "Soft Shadows" simultaneously, grounding the object so it doesn't look like it's floating.