Render Grasshopper-driven Rhino studies from a viewport capture.
Graphical algorithm editor for parametric modeling inside Rhino
Graphical algorithm editor for parametric modeling inside Rhino
Grasshopper for Rhino users often judge many generated options from live Rhino viewport previews before committing geometry to the model. RENDERCAD fits that review loop: capture a clean viewport of a facade pattern, product shell, lattice, parametric furniture piece, jewelry study, or generated component, then turn it into a polished render with clearer material separation, lighting, and context. It helps computational designers move from definition-driven exploration to client review images, proposal boards, portfolio updates, and internal option comparisons without rebuilding the parametric setup in a dedicated renderer.
In Rhino, solve the Grasshopper definition to the option you want, adjust sliders or published controls, and frame the generated geometry in a clean Rhino viewport. Hide the Grasshopper canvas, construction curves, annotations, and helper points unless they are part of the story; bake geometry first if you need Rhino materials or layer colors visible. Upload the viewport capture to RENDERCAD for a presentation still that keeps the parametric form readable while adding polished lighting, materials, and atmosphere for reviews or marketing drafts.
Modeled by CADSharp in Onshape. Rendered with RENDERCAD.
Add | Change | or Remove referenced objects with the stroke of a brush.
Tired of keeping up with the latest gen AI models? RENDERCAD is powered by a proprietary ensemble of the most cutting-edge AI engines, always up to date and fine-tuned to strictly maintain your design intent.
| Feature | RENDERCAD | Competitor |
|---|---|---|
| Engine | Generative AI | Varies by tool |
| Output | Images + Video | Varies by tool |
| Resolution | HD / 4K | Varies by workflow |
| Image Speed | ≈10 - 60 Seconds | Varies by scene/tool |
| Video Speed | ≈1 - 5 Minutes | Varies by workflow |
| Scene Set Up | Zero | Varies by workflow |
| Input | Screen Snip | Varies by tool |
| Hardware | Cloud GPU | Often local GPU/CPU |
| Install | None | Varies (web or app) |
| Cost | from $20/mo | Varies widely |
Read the numbers. We trust you to know theirs.
Skip the setup tax. Pick the condition, material, and background with just a click while RENDERCAD handles the heavy lifting. No lighting rigs, no environment setup, no 45-minute wait; get photorealistic results in seconds.
Common solutions for Grasshopper for Rhino users
Use multiple reference items with overlapping masked regions. The AI intelligently blends where masks meet, creating smooth transitions between different materials or effects.
You can layer a material reference, a lighting reference, and a background reference together. Each guides a different aspect of the final render.
These materials need Subsurface Scattering (SSS). Prompt for "Waxy surface" or "Bar of soap" in RENDERCAD to get that soft, translucent look.
Add phrases like "Light from left," "Backlit," or "Top down lighting" to your custom prompt in RENDERCAD.
RENDERCAD generates videos in approximately 1 to 2 minutes using cloud processing.
Because RENDERCAD is an overlay or web app, it runs independently. You can keep modeling in Grasshopper for Rhino while we process images in the background.
Open the tool, drag a box around your model on screen, and the image loads instantly for prompting. You never have to close Grasshopper for Rhino.
Prompt for material mixes like "Mesh fabric," "Rubber sole," and "Leather accents."
Use "Exact" style to restrict the AI's creativity to your geometry.
Our "Realistic" engine is trained on millions of professional product photographs. It understands real-world lighting and materials better than manual shader settings often allow.
It acts as a powerful upscaler. It takes a jagged, low-res CAD screenshot, real photo, or hand drawing and reconstructs it into a sharp, 4K render in 10-60 seconds.
It calculates "Ambient Occlusion" (shadows in cracks) and "Soft Shadows" simultaneously, grounding the object so it doesn't look like it's floating.