Create stunning photorealistic images and videos from any CAD system, real life photo, or even a quick napkin sketch.
IMAGE RENDERS COMPLETE IN 60 SECONDS.
LuxCoreRender is a free, open-source physically based renderer for prepared 3D scenes. Artists commonly use it through the BlendLuxCore Blender integration, while technical users can also work with its scene description and C++ or Python API. Its workflow begins with an editable scene: geometry, camera, materials, lights, environment, and render settings must be prepared before rendering. That makes it suitable when the final image needs scene-level authorship and physically based light transport rather than an image-led visual treatment.
LuxCoreRender suits artists and visualization teams who are prepared to build and keep an editable 3D scene in Blender or a LuxCore pipeline. They can assign physically based materials, place emitters or an environment, select a camera, and tune an engine, sampler, and stopping conditions for a locally rendered result. This is valuable for glass, indirect lighting, caustics, render passes, and shots where the underlying scene must remain the source of truth. RENDERCAD is a more direct option when the useful starting point is already a CAD viewport, product screenshot, architectural view, or design image. Use that view to create polished render-style stills and presentation variants without first recreating every mesh, material, and light in an offline renderer.
LuxCoreRender provides scene-level control over geometry, material and texture definitions, volumes, emission, cameras, sky or image-based environments, and image pipeline settings. Its documentation describes progressive path-tracing engines for CPU and OpenCL devices, alongside a CPU bidirectional engine. Those choices give rendering specialists room to balance light-transport behavior, noise, memory use, and local hardware, but they also make scene preparation and testing part of the job. A Blender user normally needs a well-framed model, suitable material conversion, lighting, sampling settings, and time to review the render before it is ready for delivery.
RENDERCAD begins with the visual evidence already available in a design workflow. A clear perspective CAD viewport is especially useful because it preserves the product or space silhouette, proportions, major materials, and intended camera angle. Start from that view, describe the desired finish or environment, and use the resulting stills for design reviews, product pages, mood exploration, sales decks, or client presentations. It is not a replacement for LuxCoreRender when you need a reusable 3D scene, physically measured material behavior, renderer-specific passes, animation production, or exact scene-level revisions. Keep LuxCoreRender or the original CAD model as the source of truth for those requirements; use RENDERCAD to explore and communicate visual directions more quickly. For programmatic RENDERCAD workflows, see RENDERCAD developer documentation.
Screenshot the CAD viewport you already have, render in the browser, and download a client-ready still or video without exports, plugins, or GPU setup.
Modeled by CADSharp in Onshape. Rendered with RENDERCAD.
Add, change, or remove referenced objects with the stroke of a brush.
RENDERCAD uses a maintained selection of image-generation models for different rendering tasks. Results can vary by model and input, so compare generated output with the source design before relying on geometry, materials, or dimensions.
| Feature | RENDERCAD | LuxCoreRender |
|---|---|---|
| Engine | Generative AI | Physically based path tracing with CPU and OpenCL rendering engines |
| Output | Images + Video | Still images, animations, and render passes through Blender or LuxCore tools |
| Resolution | HD / 4K | User-defined render resolution; quality depends on samples, noise targets, scene, and hardware |
| Image Speed | Image renders complete in 60 seconds. | Interactive preview to long final renders, depending on scene, samples, and hardware |
| Video Speed | Videos complete in 2-5 minutes. | Animation rendering depends on frame count, samples, lighting, and available CPU/GPU hardware |
| Scene Set Up | No separate local scene | Prepared 3D scene with geometry, LuxCore-compatible materials, lights, cameras, sampling, and render settings |
| Input | Screen Snip | Blender scenes through BlendLuxCore, LuxCore scene and configuration files, and C++ or Python API workflows |
| Materials | 2,600+ Textures | Physically based material and texture definitions, volumes, emission, sky or image-based environments, and scene lighting controls |
| Backgrounds | 1300+ Backgrounds | Tool-dependent |
| Conditions | 40+ Effects | Tool-dependent |
| References | Up to 6 Per Render | Varies |
| Hardware | Cloud (None Required) | BlendLuxCore for Blender plus standalone, command-line, and API workflows |
| Install | None | BlendLuxCore for Blender or standalone and API tooling with local CPU and OpenCL rendering |
| Cost | from $9/mo | Free and open source |
Compare the workflows side by side and choose the one that fits the next task.
Skip a separate local scene build. Pick a condition, material, and background while RENDERCAD handles the image-generation step. Image renders complete in 60 seconds.
Common questions about RENDERCAD and this workflow
Yes. Request a golden-hour look and describe the mood or direction you want. The generated warmth, shadows, and light direction can vary between results, so compare important design details with the source image.
Describe an environment such as a sunny forest or urban street and use a reference image when needed. Image renders complete in 60 seconds without building a local scene file or environment map.
RENDERCAD's Create Video workflow generates a video from a single image and provides Camera and Product Motion controls. Videos complete in 2-5 minutes.
RENDERCAD can generate orbit-style motion from a single image using a Camera option. Because the motion is inferred rather than rendered from a complete 3D model, review geometry and hidden-side details before publishing the result.
Usually. Generation runs in the cloud, so it does not occupy a local renderer. Keep the relevant browser workflow available as required, and expect normal network and browser resource use while the job is submitted and results are loaded.
RENDERCAD processes generation in the cloud, so it does not require a dedicated local rendering GPU. You still need a supported browser and internet connection, and normal browser, upload, and download activity can use local device resources.
RENDERCAD avoids much of the scene, shader, and local-renderer setup used by traditional rendering tools. Users still need to prepare a useful source image, choose suitable options, describe the intended result, and review generated details.
RENDERCAD starts at $9/month with credits that refresh monthly - predictable costs with no upfront investment or perpetual license fees.
RENDERCAD is designed to create more polished, realistic-looking presentation images from a source view. Results vary by input and settings, and generated images should be checked against the original model before they are used to communicate exact design details.
RENDERCAD can generate a visual interpretation of a described or referenced material without requiring shader parameters. It does not guarantee physically measured or specification-accurate material behavior, so validate critical color, grain, reflectivity, and finish details against approved references.
Describe the wood species and finish you want, and provide a reference image when scale or grain direction matters. RENDERCAD can generate a wood-like visual treatment, but it does not replace model-level texture mapping or guarantee an exact, repeatable grain pattern.
With RENDERCAD, upload or snip a clear image, describe carbon fiber, and add a material reference when exact visual direction matters. Image renders complete in 60 seconds.
What RENDERCAD customers say